

All you need to know about them is that people tend to haul expensive stuff. Moving on to cloaky haulers you’ll find that they’re not nearly as complex. The Bustard has the best tank vs the common Void ammo used by gank Catalysts.The Impel has the strongest armour tank with balanced resists.The Occator gets a 10MN Afterburner in case it is stuck scrammed on a Highsec wormhole.The Mastodon can travel at a crazy 1.8k m/s.If you can’t get it for some reason then maybe try the ‘Halcyon’ version.Īnd if you’re curious about the unique benefits of each hauler fit: Definitely worth the money if you intend to make good use of your hauler. This particular storyline module has the longest activation time for the best price while remaining low CPU. You might also notice my use of the ‘Aura’ Warp Core Stabilizer. Now in terms of design philosophy here, I’ve tried to give each DST 60K EHP at least, an MJD, a Warp Core Stabilizer, and good align time. The T1 version has the fastest cooldown which is the only stat you care about, letting you escape another bubble sooner! I have intentionally provided the T1 variant on as many of these as I can. If you end up in wormhole space then make good use of your Interdiction Nullifier Module. This will let you travel through most systems being nearly uncatchable. If you don’t know what that is then you need to align to the next gate, immediately hit MWD and cloak, disable them as the MWD cycle comes to an end and spam warp. You should be able to perform the cloak MWD trick with any of these. I’d say that Gallente is probably your next best choice after this but pick whichever you like the look of or whatever your friends fly. I personally use Minmatar because I’m a Minmatar fangirl and I like the designs.

In truth, it doesn’t matter – and for that reason I’ve divided this into ship types rather than races. If you’re just now getting into transport ships then you might now be wondering which race to go for. In traditional Fit Kitchen fashion, here are some example stat blocks from my favourite two haulers: The Mastodon and the Prowler (because they’re Minmatar!) In case you didn’t know this, too, you can expect to get about 67,000m³ in a DST and 13,000m³ in a Blockade Runner. Don’t walk around with 10k EHP and 5b ISK of loot or you’ll be picked off by the first Tornado out of Jita. Remember that the best way to haul safely is to have a decent fit and simply haul less stuff.

If you know that you need more tank or a faster align time then go ahead, but you won’t get a better balance than these fits without throwing bling at the problem. You won’t realise this until you’re deep in the trap of a Sabre.Īnd talking generally about the fits you’ll find below, I’ve gone for good all-round haulers which will do well in and out of Highsec. This is because if you have a Burst Jammer fitted it will actually disable your nullifier. HOWEVER, you should not use a Burst Jammer if you plan to make use of them. Both DSTs and Blockade Runners can use Interdiction Nullifier Modules. Now, there’s something you need to know about Transport Ships these days. I’ve got fits for all of them, so if you need to haul some stuff then this is the right place! Blockade Runners, on other hand, are fast and can fit a Covert Ops Cloak. The DST is a tanky as hell hauler that can fit a Micro Jump Drive and is naturally resistant to two points or one scram. Enter: Deep Space Transports and Blockade Runners. Everyone needs a hauler – there comes a point sooner or later in EVE where you get tired of moving ships one by one and you don’t want to pester your corpmates anymore.
